
Weapons of the New Millenia, patch in progress, iron sights are off due to animation fixes and leveled lists need rebuilt.New Vegas Uncut - Freeside Open, and any other mod that makes changes to the Freeside worldspace will require a patch.Fallout Who Vegas - Complete, breaks dialogue and more.FCO Fallout Character Overhaul, all versions are known to conflict and break TTW, do not install.Killable Children, or any similar mods Incompatible.Clear Cache Hotkey, it will break your game.Zan Autopurge Crash Protector, it will break your game.Purge Cell Buffers, it will break your game.HeroInZero's Weapon Fixes, script and fix conflicts (not necessary).Unofficial Patch Plus, script and fix conflicts (not necessary).Unofficial Patch NVSE, script and fix conflicts (not necessary).
Weapon Mesh Improvement Mod, fix conflicts, included with TTW and more up to date (not necessary).TTW itself fixes bugs in Fallout 3 and New Vegas as well. TTW comes with YUPTTW which patches almost all bugs and will continue to do so. Yukichigai Unofficial Patch YUP, and other unofficial patch mods.After War Nevada, completely incompatible.FOOK New Vegas, completely incompatible.DUST Survival simulator, completely incompatible.XFO, This mod is ancient and not even compatible with the current version of Vanilla New Vegas.
MMUE Mission Mojave Ultimate Edition, Deletes records TTW needs and reuses Fallout 3 records. NVEC New Vegas Enhanced Content, uses many unused records in FNV for it's own stuff, we use the same records because they're FO3 records. Project Nevada, Anything but the core module is incompatible with 3.2+, that means Equipment, Rebalance and Cyberware are not compatible, Rebalance and Cyberware can be patched but Rebalance needs AI changing removed, Equipment can not be patched and is largely redundant with Fallout 3. I gotta go pick up my wife from her boyfriend's house now. my badĭagger animations will not work with shields anymore due to visual clipping.Įnjoy. Major changes to most of the 1h weapon animations.Īdded block idle and block bash animations.Īdded the ebony blade to _conditions.txt list for DAR katanas. I took a lot of feedback both negative and positive and changed ALOT of things from 1.0, so much I decided to make a new mod page.Īdded new 1hm_attackright for every 1h weapon. Welcome to First Person Combat Animations Overhaul 2.0 SIZE MATTERSĪt the cost of my last 2 brain cells, I'm very excited to bring you this 2.0 update to FPCAO. In fact, you swing every weapon like you have back problems. It's 2021 and you are supposedly the swolest being on Tamriel but you swing a sword like you have back problems. WELCOME BACK, TODAY WE ARE SQUEEZING THIS 10 YEAR OLD GAME FOR EVERYTHING ITS GOT.